
In this way, you can add up to 10 subfolders or levels to your resource files! Sims 3 Package Files Basically, the more of these you add, the more levels you can get.įor instance, here is an example of how your notepad code for resource files edit can look like: Priority 500 Lastly, if you want to edit this and add more levels, you need to increase the number of */ in the code. This is the code in which your default 5 level unedited files are saved.PackedFile.package PackedFile/.package PackedFile//.package.After that, click on your notepad option.Here is how to do so by editing your resource. However, we do not recommend that as it can overload your game and potentially stop your game from functioning smoothly. In addition, if you wish to add more levels, you can edit the resource files through external means. For exampleĥ levels are enough for your files. Basically, these mean the number of subcategories that you can add. With this resource file, you can save your folders in a file that is 5 levels deep. Do I need to delete some cache files? Well now, no mod is working at all.Click here for resource files Editing the resource. Now i put all the mods into the downloads folder, but each time I install any, i get the notice critical system failure. Most mods will go into the \packages folder unless the mod author tells you to put it somewhere else. \documents\electronic arts\the sims 3\mods\overrides \documents\electronic arts\the sims 3\mods\packages Inside the \mods folder, you will need two additional folders: txt as the extension) and put it in the \documents\electronic arts\the sims 3\mods folder. Once that's done, name it resource.cfg (you'll have to select "all files" from the File Type drop down to keep it from tacking on. I don't think the Test and Probation sections are strictly necessary, but it won't hurt to leave them in.
